Update on my #SlackBuilds bulk builder progress: It's at the g's, and has been compiling gmsh
for hours lmao
Soon, they shall all be built!
My #SlackBuilds bulk builder is alive! IT'S ALIVE!
So, if anyone is curious to what i've been doing for the past couple weeks:
- I became the new admin of #Fedicraft, so i've been making sure that's all going smoothly. And for the most part, it is!
- Working on a new game I'm #programming in #Vala. It's also for practicing #PixelArt
- Working on a bulk #SlackBuilds builder that uses features from #BTRFS and slapt-src/get to get the job done.
- Taking a short break from #EarthDragon as I got burnt out on it (This happens with all my projects, I eventually loop back around to it)
A heads up: I'm abandoning my #Epiphany slackbuild if anyone wants to maintain it. It'll still work though, since it's mostly the webkit2gtk library that does all the heavy lifting.
I have this old laptop that's collecting dust in my closet. Thinking of turning it into a #SlackBuilds builder, and making a public repo.
Updated my lxqt slackbuilds from 1.2.0 to 1.3.0. Just a biiit late lol
Oh boy, #slackbuilds just updated!