A #NetBSD binary release of my #Pong game is finished. I'll get to #FreeBSD tomorrow, sorry guys, tiring day lol
My #Pong game is released! I currently have binaries for #Linux, #Mac, and #Windows up on the page. Don't worry #BSD and #Illumos bois, I'll make those binaries tomorrow!
https://www.opencode.net/charadon/Pong-C/-/releases/v1.0
#gamedev #fossgaming #foss #NetBSD #OpenBSD #FreeBSD #linuxgaming #opensource #gaming #solaris #illumos #openindiana
Welp, I've tested on most platforms, and my Pong game works perfectly. So I'm probably gonna release v1.0 today, and finally move on from this spaghetti code of a project lmao
It has been tested and works for: #Linux #Windows #Mac #NetBSD #OpenBSD #FreeBSD #Solaris #Illumos #OpenIndiana
It probably works on #DragonflyBSD and #MidnightBSD too.
It'll be published here: https://www.opencode.net/charadon/Pong-C
#bsd #gamedev #foss #linuxgaming #bsdgaming #raylib #sdl #C #Pong
Okay, I know what's happening now with my GLES not found issue. For some reason, in #NetBSD 9.3, the MesaLib package is missing, and when I tried to build it via #pkgsrc, it just said "Using Native X11 library, aborting." or something along those lines. On the bright-side, NetBSD 10 Beta has MesaLib and works fine!
@ltning@pleroma.anduin.net @AnachronistJohn@zia.io iirc, #NetBSD runs on anything 486 and above.
This is a really awesome script! Saves me a lot of headache when setting up pkgsrc https://netbsd.org/~bacon/auto-pkgsrc-setup #netbsd #pkgsrc